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PROJECT
steam
playstation
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Street Outlaws: The List

Contributions

Vehicle Team Management
For the first time supervised internal and external vehicle development teams
Unity HDRP Shaders
Created and maintained shaders using Unity's HDRP (cutting edge Unity technology at the time)
Performance Optimization, Profiling
First time digged into world of performance optimization and profiling for Unity
Vehicle Modeling
Concepted, modeled and implemented in game a few drag racing vehicles